Thinking About Light in Shadowdark
[vc_row][vc_column][vc_column_text] Light is one of the quiet tricks Shadowdark pulls on you. Not cinematic light, not “for atmosphere only” light, but real, anxious, constantly-depleting light. The kind that makes players glance at the clock and ask how many minutes they have left before everything goes wrong. The...
Merry Mushmen’s Knock! #5 Zine is coming
[vc_row][vc_column][vc_column_text]RAISE THE ALARM! THE FRENCH ARE COMING! From France, the Merry Mushmen publishes fantastic third-party supplements for TTRPG and several that can be used with Shadowdark RPG. I am a big fan of their Knock! zine series of fanciful and esoteric tables and articles for GMs....
Make an easy d66 table for exploration
[vc_row][vc_column][vc_column_text]I believe that travel and exploration can be an entertaining part of your TTRPG. And most RPG and OSR systems are woefully lacking with fun, playable mechanics for effective travel and hex crawls. It takes a little organization, planning, and flexibility. I have always enjoyed GMing...